3. The Basics of JavaScript
Note: From here on, the term [JavaScript] will always refer to the ECMAScript 6 standard.
Inside the previous JavaScript project, create a folder named [bases]. We will place the examples from this section there:

3.1. script [bases-01]
To introduce the basics of PHP7, we used the following code (see linked paragraph):
<?php
// this is a comment
// variable used without being declared
$nom = "dupont";
// a screen display
print "nom=$nom\n";
// an array with elements of different types
$tableau = array("un", "deux", 3, 4);
// its number of elements
$n = count($tableau);
// a loop
for ($i = 0; $i < $n; $i++) {
print "tableau[$i]=$tableau[$i]\n";
}
// initialize 2 variables with the contents of an array
list($chaine1, $chaine2) = array("chaine1", "chaine2");
// concatenation of the 2 strings
$chaine3 = $chaine1 . $chaine2;
// result display
print "[$chaine1,$chaine2,$chaine3]\n";
// use function
affiche($chaine1);
// the type of a variable can be known
afficheType("n", $n);
afficheType("chaine1", $chaine1);
afficheType("tableau", $tableau);
// the type of a variable can change at runtime
$n = "a changé";
afficheType("n", $n);
// a function can return a result
$res1 = f1(4);
print "res1=$res1\n";
// a function can return a table of values
list($res1, $res2, $res3) = f2();
print "(res1,res2,res3)=[$res1,$res2,$res3]\n";
// we could have retrieved these values in a table
$t = f2();
for ($i = 0; $i < count($t); $i++) {
print "t[$i]=$t[$i]\n";
}
// testing
for ($i = 0; $i < count($t); $i++) {
// displays only channels
if (getType($t[$i]) === "string") {
print "t[$i]=$t[$i]\n";
}
}
// == and === comparison operators
if("2"==2){
print "avec l'opérateur ==, la chaîne 2 est égale à l'entier 2\n";
}else{
print "avec l'opérateur ==, la chaîne 2 n'est pas égale à l'entier 2\n";
}
if("2"===2){
print "avec l'opérateur ===, la chaîne 2 est égale à l'entier 2\n";
}
else{
print "avec l'opérateur ===, la chaîne 2 n'est pas égale à l'entier 2\n";
}
// other tests
for ($i = 0; $i < count($t); $i++) {
// displays only integers >10
if (getType($t[$i]) === "integer" and $t[$i] > 10) {
print "t[$i]=$t[$i]\n";
}
}
// a while loop
$t = [8, 5, 0, -2, 3, 4];
$i = 0;
$somme = 0;
while ($i < count($t) and $t[$i] > 0) {
print "t[$i]=$t[$i]\n";
$somme += $t[$i]; //$somme=$somme+$t[$i]
$i++; //$i=$i+1
}//while
print "somme=$somme\n";
// end of program
exit;
//----------------------------------
function affiche($chaine) {
// displays $chaine
print "chaine=$chaine\n";
}
//poster
//----------------------------------
function afficheType($name, $variable) {
// displays the type of $variable
print "type[variable $" . $name . "]=" . getType($variable) . "\n";
}
//afficheType
//----------------------------------
function f1($param) {
// adds 10 to $param
return $param + 10;
}
//----------------------------------
function f2() {
// returns 3 values
return array("un", 0, 100);
}
?>
Translated into JavaScript, this results in the following code:
'use strict';
// this is a comment
// constant
const nom = "dupont";
// a screen display
console.log("nom : ", nom);
// an array with elements of different types
const tableau = ["un", "deux", 3, 4];
// its number of elements
let n = tableau.length;
// a loop
for (let i = 0; i < n; i++) {
console.log("tableau[", i, "] = ", tableau[i]);
}
// initialize 2 variables with the contents of an array
let [chaine1, chaine2] = ["chaine1", "chaine2"];
// concatenation of the 2 strings
const chaine3 = chaine1 + chaine2;
// result display
console.log([chaine1, chaine2, chaine3]);
// use function
affiche(chaine1);
// the type of a variable can be known
afficheType("n", n);
afficheType("chaine1", chaine1);
afficheType("tableau", tableau);
// the type of a variable can change at runtime
n = "a changé";
afficheType("n", n);
// a function can return a result
let res1 = f1(4);
console.log("res1=", res1);
// a function can return a table of values
let res2, res3;
[res1, res2, res3] = f2();
console.log("(res1,res2,res3)=", [res1, res2, res3]);
// we could have retrieved these values in a table
let t = f2();
for (let i = 0; i < t.length; i++) {
console.log("t[i]=", t[i]);
}
// testing
for (let i = 0; i < t.length; i++) {
// displays only channels
if (typeof (t[i]) === "string") {
console.log("t[i]=", t[i]);
}
}
// == and === comparison operators
if ("2" == 2) {
console.log("avec l'opérateur ==, la chaîne 2 est égale à l'entier 2");
} else {
console.log("avec l'opérateur ==, la chaîne 2 n'est pas égale à l'entier 2");
}
if ("2" === 2) {
console.log("avec l'opérateur ===, la chaîne 2 est égale à l'entier 2");
} else {
console.log("avec l'opérateur ===, la chaîne 2 n'est pas égale à l'entier 2");
}
// other tests
for (let i = 0; i < t.length; i++) {
// displays only integers >10
if (typeof (t[i]) === "number" && Math.floor(t[i]) === t[i] && t[i] > 10) {
console.log("t[i]=", t[i]);
}
}
// a while loop
t = [8, 5, 0, -2, 3, 4];
let i = 0;
let somme = 0;
while (i < t.length && t[i] > 0) {
console.log("t[i]=", t[i]);
somme += t[i];
i++;
}
console.log("somme=", somme);
// program stopped because no executable code left
//poster
//----------------------------------
function affiche(chaine) {
// chain poster
console.log("chaine=", chaine);
}
//afficheType
//----------------------------------
function afficheType(name, variable) {
// displays variable type
console.log("type[variable ", name, "]=", typeof (variable));
}
//----------------------------------
function f1(param) {
// adds 10 to param
return param + 10;
}
//----------------------------------
function f2() {
// returns 3 values
return ["un", 0, 100];
}
Let’s discuss the differences between PHP and ECMAScript 6 code with the [use strict] declaration (line 1):
- The first difference is that in ECMAScript, variables are declared using the following keywords:
- [let] to declare a variable whose value may change during code execution;
- [const] to declare a variable whose value will not change (i.e., a constant) during code execution;
- You can also use the [var] keyword instead of [let]. This was the keyword used in ECMAScript 5. We will not use it in this course;
- line 6: the [console.log] method can display all kinds of data: strings, numbers, booleans, arrays, and objects. The PHP [print] method cannot natively display arrays and objects. In the [console.log] expression, [console] is an object and [log] is a method of that object;
- line 8: JavaScript arrays are objects referenced by a pointer. When we write:
const tableau = ["un", "deux", 3, 4];
the variable [array] is a pointer to the literal array ["one", "two", 3, 4]. Modifying the array’s contents does not change its pointer. Therefore, an array is most often declared with the [const] keyword. In PHP, an array is not referenced by a pointer. It is a literal value;
- Line 12: The loop variable [i] is declared (let) within the loop. The keyword [let] is block-scoped (code within curly braces). Therefore, the variable [i] on line 12 is only accessible within the loop;
- Line 18: The string concatenation operator is the + operator in JavaScript and the . operator in PHP. A distinctive feature of this operator is that it takes precedence over the + addition operator. Thus:
- in PHP, ‘1’ + 2 yields the number 3;
- in JavaScript, ‘1’+2 yields the string ‘12’;
- line 20: [console.log] can display arrays;
- line 82: in JavaScript, it is not possible to specify the type of a function’s parameters;
- line 91: the [typeof] operator allows you to determine the type of a data item. There are four types: number, string, boolean, and object. Note that in JavaScript there is no [integer] type or [array] type. As mentioned, arrays are handled via pointers and fall into the object category;
- lines 50–59: As in PHP, JavaScript has two comparison operators, == and ‘===’, with the same meaning as in PHP. ESLint most often flags the == operator as a potential error. We will consistently use the ‘===’ operator;
- line 79: we could have included the [return] statement, but ESLint issues a warning that [return] should only be used within a function;
Let’s run this code:

Execution results:
[Running] C:\myprograms\laragon-lite\bin\nodejs\node-v10\node.exe "c:\Temp\19-09-01\javascript\bases\bases-01.js"
nom : dupont
tableau[ 0 ] = un
tableau[ 1 ] = deux
tableau[ 2 ] = 3
tableau[ 3 ] = 4
[ 'chaine1', 'chaine2', 'chaine1chaine2' ]
chaine= chaine1
type[variable n ]= number
type[variable chaine1 ]= string
type[variable tableau ]= object
type[variable n ]= string
res1= 14
(res1,res2,res3)= [ 'un', 0, 100 ]
t[ 0 ]= un
t[ 1 ]= 0
t[ 2 ]= 100
t[ 0 ]= un
avec l'opérateur ==, la chaîne 2 est égale à l'entier 2
avec l'opérateur ===, la chaîne 2 n'est pas égale à l'entier 2
t[ 2 ]= 100
t[ 0 ]= 8
t[ 1 ]= 5
somme= 13
[Done] exited with code=0 in 0.316 seconds
In the written code, ESLint reports two errors:

- When you hover over the red warning line, you see error message [3]. Here, ESLint does not recognize that two constants are being compared. One of the two operands should be a variable;
- in [4], a [Quick Fix] option allows you to dismiss the warning if you decide not to correct the error;

- in [5], you can disable the warning for the current line or for the entire file. We choose the latter option here. Line [6] is then generated at the beginning of the file;
3.2. script [bases-02]
The [bases-02] script demonstrates the use of the [let] and [const] keywords:
'use strict';
// to initialize a variable, use let or const
// let for variables
let x = 4;
x++;
console.log(x);
// const for constants
const y = 10;
x += y;
// prohibited
y++;
- Line 11 causes a runtime error [1-2]. It is flagged by ESLint before execution [3]:

3.3. script [bases-03]
The script [bases-03] examines the scope of variables in JavaScript:
'use strict';
// variable scope
let count = 1;
function doSomething() {
// count is known here
console.log("count=",count);
}
// call
doSomething();
- the variable [count] declared outside the [doSomething] function is nevertheless known within this function. This is a fundamental difference from PHP;
Execution
[Running] C:\myprograms\laragon-lite\bin\nodejs\node-v10\node.exe "c:\Temp\19-09-01\javascript\bases\bases-03.js"
count= 1
[Done] exited with code=0 in 0.3 seconds
3.4. script [bases-04]
A local variable hides a global variable with the same name:
'use strict';
// variable scope
const count = 1;
function doSomething() {
// the local variable hides the global variable
const count = 2;
console.log("count inside function=",count);
}
// global variable
console.log("count outside function=",count);
// local variable
doSomething();
Execution
[Running] C:\myprograms\laragon-lite\bin\nodejs\node-v10\node.exe "c:\Temp\19-09-01\javascript\bases\bases-04.js"
count outside function= 1
count inside function= 2
[Done] exited with code=0 in 0.246 seconds
3.5. script [bases-05]
A variable defined within a function is not known outside of it:
'use strict';
// variable scope
function doSomething() {
// local variable to the
const count = 2;
console.log("count inside function=", count);
}
// here count is unknown
console.log("count outside function=", count);
doSomething();
ESLint reports an error on line 9:

3.6. script [bases-06]
The keywords [let] and [const] define variables with [block] scope (code within curly braces), but not the keyword [var]:
'use strict';
// the [let] keyword is used to define a block-scope variable
{
// the [count] variable is only known in this block
let count = 1;
console.log("count=", count);
}
// here the variable [count] is not known
count++;
// the [const] keyword is used to define a block-span variable
{
// the [count2] variable is only known in this block
const count2 = 1;
console.log("count=", count2);
}
// here the variable [count2] is not known
count2++;
// the [var] keyword cannot be used to define a block-scope variable
{
// the variable [count3] will be known globally
var count3 = 1;
console.log("count=", count3);
}
// here the variable [count3] is known
count3++;
Comments
- line 5: the variable [count] is only known within the code block in which it is declared (lines 3–7);
- line 14: the constant [count2] is only known within the code block in which it is declared (lines 12–16);
- line 23: the variable [count3] is known outside the code block in which it is declared (lines 21–25);
ESLint reports the following errors:

For these reasons related to block scope, we will only use the keywords [let] and [const] from now on.
3.7. script [bases-07]
Data types in JavaScript:
'use strict';
// data type jS
const var1 = 10;
const var2 = "abc";
const var3 = true;
const var4 = [1, 2, 3];
const var5 = {
nom: 'axèle'
};
const var6 = function () {
return +3;
}
// type display
console.log("typeof(var1)=", typeof (var1));
console.log("typeof(var2)=", typeof (var2));
console.log("typeof(var3)=", typeof (var3));
console.log("typeof(var4)=", typeof (var4));
console.log("typeof(var5)=", typeof (var5));
console.log("typeof(var6)=", typeof (var6));
Execution
[Running] C:\myprograms\laragon-lite\bin\nodejs\node-v10\node.exe "c:\Temp\19-09-01\javascript\bases\bases-07.js"
typeof(var1)= number
typeof(var2)= string
typeof(var3)= boolean
typeof(var4)= object
typeof(var5)= object
typeof(var6)= function
[Done] exited with code=0 in 0.26 seconds
Comments
- line 7 (code): an array is an object. As such, [var4] is a pointer to the array, not the array itself;
- line 8 (code): [var5] is a pointer to a literal object. We will see that JavaScript literal objects closely resemble PHP class instances. They, too, are referenced via pointers;
- line 11 (code): a variable can be of type [function] (line 7 of the results);
3.8. script [bases-08]
This script demonstrates the possible type conversions in JavaScript.
'use strict';
// implicit type changes
// type -->bool
console.log("---------------[Conversion implicite vers un booléen]------------------------------");
showBool("abcd");
showBool("");
showBool([1, 2, 3]);
showBool([]);
showBool(null);
showBool(0.0);
showBool(0);
showBool(4.6);
showBool({});
showBool(undefined);
function showBool(data) {
// the conversion from data to Boolean is done automatically in the following test
console.log("[data=", data, "], [type(data)]=", typeof (data), "[valeur booléenne(data)]=", data ? true : false);
}
// implicit type changes to a nume ric type
console.log("---------------[Conversion implicite vers un nombre]------------------------------");
showNumber("12");
showNumber("45.67");
showNumber("abcd");
function showNumber(data) {
// data + 1 doesn't work, because then jS concatenates strings rather than adding them together
const nombre = data * 1;
console.log("[data=", data, "], [type(data)]=", typeof (data), "[nombre]=", nombre, "[type(nombre)]=", typeof (nombre));
}
// explicit type changes to Boolean
console.log("---------------[Conversion explicite vers un booléen]------------------------------");
showBool2("abcd");
showBool2("");
showBool2([1, 2, 3]);
showBool2([]);
showBool2(null);
showBool2(0.0);
showBool2(0);
showBool2(4.6);
showBool2({});
showBool2(undefined);
function showBool2(data) {
// the conversion from data to Boolean is explicitly done in the following test
console.log("[", data, "], [type(data)]=", typeof (data), "[valeur booléenne(data)]=", Boolean(data));
}
// changements explicites de type vers Number
console.log("---------------[Conversion explicite vers un nombre]------------------------------");
showNumber2("12.45");
showNumber2(67.8);
showNumber2(true);
showNumber2(null);
function showNumber2(data) {
const nombre = Number(data);
console.log("[data=", data, "], [type(data)]=", typeof (data), "[nombre]=", nombre, "[type(nombre)]=", typeof (nombre));
}
// to String
console.log("---------------[Conversion explicite vers un string]------------------------------");
showString(5);
showString(6.7);
showString(false);
showString(null);
function showString(data) {
const chaîne = String(data);
console.log("[data=", data, "], [type(data)]=", typeof (data), "[chaîne]=", chaîne, "[type(chaîne)]=", typeof (chaîne));
}
// some unexpected implicit conversions
console.log("---------------[Autres cas]------------------------------");
const string1 = '1000.78';
// default string concatenation
const data1 = string1 + 1.034;
console.log("data1=", data1, "type=", typeof (data1));
const data2 = 1.034 + string1;
console.log("data2=", data2, "type=", typeof (data2));
// explicit conversion to number
const data3 = Number(string1) + 1.034;
console.log("data3=", data3, "type=", typeof (data3));
// true is converted into the number 1
const data4 = true * 1.18;
console.log("data4=", data4, "type=", typeof (data4));
// false is converted into the number 0
const data5 = false * 1.18;
console.log("data5=", data5, "type=", typeof (data5));
Execution
[Running] C:\myprograms\laragon-lite\bin\nodejs\node-v10\node.exe "c:\Data\st-2019\dev\es6\javascript\bases\bases-08.js"
---------------[Conversion implicite vers un booléen]------------------------------
[data= abcd ], [type(data)]= string [valeur booléenne(data)]= true
[data= ], [type(data)]= string [valeur booléenne(data)]= false
[data= [ 1, 2, 3 ] ], [type(data)]= object [valeur booléenne(data)]= true
[data= [] ], [type(data)]= object [valeur booléenne(data)]= true
[data= null ], [type(data)]= object [valeur booléenne(data)]= false
[data= 0 ], [type(data)]= number [valeur booléenne(data)]= false
[data= 0 ], [type(data)]= number [valeur booléenne(data)]= false
[data= 4.6 ], [type(data)]= number [valeur booléenne(data)]= true
[data= {} ], [type(data)]= object [valeur booléenne(data)]= true
[data= undefined ], [type(data)]= undefined [valeur booléenne(data)]= false
---------------[Conversion implicite vers un nombre]------------------------------
[data= 12 ], [type(data)]= string [nombre]= 12 [type(nombre)]= number
[data= 45.67 ], [type(data)]= string [nombre]= 45.67 [type(nombre)]= number
[data= abcd ], [type(data)]= string [nombre]= NaN [type(nombre)]= number
---------------[Conversion explicite vers un booléen]------------------------------
[ abcd ], [type(data)]= string [valeur booléenne(data)]= true
[ ], [type(data)]= string [valeur booléenne(data)]= false
[ [ 1, 2, 3 ] ], [type(data)]= object [valeur booléenne(data)]= true
[ [] ], [type(data)]= object [valeur booléenne(data)]= true
[ null ], [type(data)]= object [valeur booléenne(data)]= false
[ 0 ], [type(data)]= number [valeur booléenne(data)]= false
[ 0 ], [type(data)]= number [valeur booléenne(data)]= false
[ 4.6 ], [type(data)]= number [valeur booléenne(data)]= true
[ {} ], [type(data)]= object [valeur booléenne(data)]= true
[ undefined ], [type(data)]= undefined [valeur booléenne(data)]= false
---------------[Conversion explicite vers un nombre]------------------------------
[data= 12.45 ], [type(data)]= string [nombre]= 12.45 [type(nombre)]= number
[data= 67.8 ], [type(data)]= number [nombre]= 67.8 [type(nombre)]= number
[data= true ], [type(data)]= boolean [nombre]= 1 [type(nombre)]= number
[data= null ], [type(data)]= object [nombre]= 0 [type(nombre)]= number
---------------[Conversion explicite vers un string]------------------------------
[data= 5 ], [type(data)]= number [chaîne]= 5 [type(chaîne)]= string
[data= 6.7 ], [type(data)]= number [chaîne]= 6.7 [type(chaîne)]= string
[data= false ], [type(data)]= boolean [chaîne]= false [type(chaîne)]= string
[data= null ], [type(data)]= object [chaîne]= null [type(chaîne)]= string
---------------[Autres cas]------------------------------
data1= 1000.781.034 type= string
data2= 1.0341000.78 type= string
data3= 1001.814 type= number
data4= 1.18 type= number
data5= 0 type= number